SKP from 3D Warehouse has issues . . .

If you use iClone 6.5 and 3DXChange 6.5 in conjunction with 3D Warehouse, there is a bug that creates “blocks” over the Google Earth mesh. When you drag/drop a Character Creator (CC) mesh, the character might be ok, but the clothing will crash into the blocks of the terrain causing the fabric to go crazy. I discovered this quite by accident as this has been a weird problem left unsolved until now.

I submitted this to iClone’s Bug report and I hope 3DXChange can be programmed to remove those blocks allowing a self-mesh to used instead.



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